Fri, Aug 2, 10:24 AM (230 days ago)
Roblox Corporation’s Form 10-Q for the quarter ended June 30, 2024, indicates a 31% year-over-year increase in revenue to $893.5 million, driven by higher bookings and the amortization of prior period deferred revenue. The estimated average lifetime of a paying user was reduced from 28 to 27 months, positively impacting revenue recognition. The company reported a net loss of $207.2 million, a slight improvement from the $284.8 million loss in the same period last year. Key expenses include a 23% increase in cost of revenue to $198.6 million and a 26% rise in developer exchange fees to $208.3 million. Operating expenses grew due to higher personnel costs and infrastructure investments. Cash flow from operations was $390.4 million, with capital expenditures of $86.4 million. The company holds $3.6 billion in cash and investments. Forward-looking statements highlight uncertainties such as regulatory changes and market conditions.